Happy tree friends rpg game
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Option D: None of the Above. Super Smash Bros. King of Fighters Super Smash Bros. Capcom 4: All Star Clash Capcom vs. Tutorials Disclaimer. Said artifact is located on an island named Prince Eddy Island. To assist the tree friends, Kamek gives them a magic wand that can fend them off.
After crossing the sea, Cuddles and company arrive at Prince Eddy Island, but they can't progress further to the supposed destination, Mountain of Light, because they don't have any kind of climbing gear. So, they ask one of the residents, Narly, for help. Suddenly, the hostile Hopmons show up on the island after Narly gave Cuddles and company her climbing gear, necessitating the tree friends to hide.
In this case, Narly takes Cuddles and company to her secret treehouse. However, the Hopmons are now waiting for them under the tree, so Cuddles has no choice but to use the wand given by Kamek, which succeeds in making the Hopmons flee. Once the tree friends are out of trouble, they can finally continue on their journey, but not before being given a Super Acorn by Narly. At the top of Mountain of Light, the artifact they're looking for can be found on a pedestal.
Before they can pick it up, however, Hopmons suddenly appear out of nowhere, surrounding them. Cuddles tries to use the magic wand again, but it fails as it's only one-use. So, Cuddles has no other choice but to quickly pick up the artifact, somehow making the Hopmons disappear. The tree friends then fly back to Bowser's castle to give Kamek the artifact. Little did they know that it was all a trick, as the hostile Hopmons also show up in the castle under Bowser's command, leaving the tree friends helpless.
Then, Bowser calls his guards to put them in his prison. Fortunately, the tree friends have one last backup, Minttles. So, Neena sends him a short message from her cellphone to get him to rescue the helpless tree friends.
After receiving Neena's message, Minttles immediately sets off to Bowser's castle by foot. After going through several obstacles on his way, the squirrel finally arrives at the castle. There, he proceeds to go to the castle's upper level where the prison is located, but it's guarded by Boom Boom, forcing him to fight.
After defeating Boom Boom, Minttles snatches the prison key and goes inside to rescue his friends, but this only results in him setting off the castle alarm. The tree friends have no choice but to go down the nearby stairs in the prison room.
Down there, the tree friends are faced with a wooden bridge hanging above a huge lava pit, so they cross it only to be stopped midway by Bowser suddenly catching up to them. After distracting him, the tree friends make their run to the end of the bridge where they take off the axe that supports the bridge, destroying said bridge and plunging Bowser into lava. From there, the tree friends run out to the castle's back, while Bowser drags himself to solid ground where he's met by Kamek.
Later, Bowser and Kamek go back to their laboratory in order to enhance the hostile Hopmons. Now those Hopmons are in Bowser's total control. At the castle's back, the tree friends have nowhere else to go as it's a dead end with poisonous bog surrounding the only solid ground they can stand on.
Luckily, TwinBee shows up with Elica in tow. Elica has an idea regarding how to defeat Bowser and his minions, so she takes them back to the southern part of Yucorn. At Elica's place, she uses her computer to look up information about Hopmons. It turns out that the "fire points" that were mentioned by the Hopmons are actually their home, implying that they've lost it and thus become desperate to get it even to the point of acting hostile. Unfortunately, what is considered a "fire point" is unknown, the only hint being that Hopmons like lights.
At Sabby's place, the porcupine mentions that they should go visit the non-hostile Hopmons who live in Crystal Cave and get their help as they're pretty much against the hostile Hopmons. The non-hostile Hopmons are distinguished from their hostile counterpart by their blue feet. Elica says yes, and so, Cuddles and company travel to their next destination with the help of the sentient airship.
When Cuddles and company arrive at Ontuigi, TwinBee warns that their Super Acorn no longer works outside certain regions, so they have to ride TwinBee again if they want to go back to Yucorn. Now, since their next objective is to go to Crystal Cave, the tree friends immediately go through the forest outside the town. Deep inside the cave, the tree friends find the good Hopmons who live peacefully there.
When they chat with the first Hopmon they encounter there, it's revealed that Bowser used to claim past "fire points", which is the reason why there are hostile Hopmons under his control. The Hopmon's solution to this is to find the "ice point", but to do so without being bothered by the hostile Hopmons, he suggests that Cuddles and company take a special sword first.
As for the ice point's location, an artifact in the volcano located at Ontuigi will give out a hint related to it. From the given information, Cuddles and company continue their journey. When they return to Ontuigi town, they're met by Reddy, who is surprised to see them coming back from the forest. After hearing Cuddles's story, Reddy suggests the group to come to his house as he knows where the "ice point" is.
Inside Reddy's house, his sister, Kelly, is standing by. After a short talk, Kelly then goes to her computer to look up information about the "ice point". It turns out that the "ice point", instead of a rather vague location, is actually an artifact that repels hostile creatures, including Hopmons.
It can be found in the Nova Forestia region. It's another faraway place, so Cuddles and company have to rely on TwinBee again. Before they leave, Reddy gives them additional items as his way of helping. Meanwhile, back at Yucorn, Elica is all alone in her house until Hopmons show up and kidnap her.
Lemy hears the ruckus, but it's too late as she has been taken away from Yucorn. Kinkles, who meets him just as he exits his house, tells him about what happened to Elica. So, they decide to go find her. Kinkles also happens to send a message using her phone to Minttles, her brother, in order to let him and his friends know about what happened. After Minttles received the message, his group immediately makes a run to Bowser's castle. In Bowser's prison, Elica has been tied to what appears to be part of a torture device.
Bowser begins to interrogate her, but she refuses to comply. So, Bowser decides to torture her by having his minion, Pete, tickle her feet.
In the middle of the torture, Cuddles and company bust through the prison's wall and face Bowser. However, instead of fighting the tree friends himself, Bowser gets a monstrous creature called Intruder to deal with them while he himself leaves the prison room. After defeating the monster, Pete is left defenseless and has no choice but to run away, leaving Cuddles and company free to rescue Elica and get out of the area. Back at Elica's house, Allay suggests that she should stay with Elica to avoid the same debacle.
She also trusts Lemy in protecting them. So, Cuddles leaves Allay behind to protect Elica. Meanwhile, Bowser is still busy channel-surfing on his TV until Pete visits him and tells him about the tree friends succeeding in rescuing Elica.
This drives Bowser angry. Pete calms him down by saying that he has overheard what the tree friends were saying outside the castle just before they left for Elica's house. This also results in Pete knowing where Allay is. Because of this, Bowser begins to plan an attack on Yucorn in order to get Allay's crown. At Nova Forestia, Cuddles and company are greeted by a resident tree friend named Finn, who is Tacho's relative.
After a short chat, Neena suddenly realizes that the information given by the Hopmons and Kelly's computer is different from each other. So, the tree friends decide to ask one of the Hopmons again.
It turns out that he redirected the tree friends to find the artifact in the Ontuigi volcano just so they can beat up a strange creature that drove the Hopmons away from the location. The only way to defeat said creature is by using a special sword, hence his explanations earlier.
The sword can be found in Water Cave. Finn then asks Cuddles if his group is going to Water Cave. Cuddles says yes. Before Cuddles and company leave, Finn warns them that the cave is very dark. After traveling past the lake area, the tree friends arrive at the Water Cave's entrance. Once inside, they discover that it's indeed pretty dark, so they have to be careful on their steps.
A blue animal of an unknown species. At first, he was a mere ordinary citizen of the town who lives next door to O'Clock. As he learns a lot more about the current issue, he begins to walk on the path of a hero. A yellow quokka. He tends to eat clocks, but he's not as hazardous as he seems. Like Boris, he doesn't make many appearances. A gray wolf. She may looked like an ordinary tree friend at first until the main enemy's scheme gets discovered.
A dark gray fox with three tails. He's brothers with Torn and always works together. Though friendly, something unpleasant will be revealed later in the story. A green skunk who is very smelly. He often hides between trash cans, his favorite place. In battle, his stench can fend off enemies.
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